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New X-Weighted iPhone App

Friday, January 29th, 2010

We’re excited to announce the release of our new X-Weighted iPhone & iPod Touch app! This app helps you track your activity and manage your shopping list. Plus, it synchs up automatically with your My X-Weighted account. Oh, and did we mention that it’s free? Soo– no more excuses! Time to get on those resolutions.

New Dr. Pepper and EA Cross-Promotion Designed by mod7

Monday, January 4th, 2010

What do you see when you look at a bottle/cup of Dr. Pepper? mod7 makes sure the answer is “fresh new EA in-game content”! Check out the latest EA cross-promotion designed by mod7: http://www.drpepper.com/promotions/ea. Now in Spanish!

Titanium Chef Episode I is live!

Thursday, September 10th, 2009

In space, no one can hear you cook…

We’re excited (understatement) about the launch of Episode I for our newest kid’s property for the BC Dairy Foundation: Titanium Chef! This deep, online, Flash(TM)-based RPG has been developed for kids aged 10-13. More episodes follow every 2 weeks until mid-October for a total 6 to 10 hours of free online gameplay for kids (and we think adults will enjoy the subtle mod7-style inside jokes, too)!

Sign up and start playing right now: www.titaniumchef.ca.

(And stay tuned for Episode II…)

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Holiday Card Featured on Papervision3D Blog

Monday, January 26th, 2009

We’re happy at mod7 to get a late holiday gift from the guys on the Papervision3D team. They featured our recent Holiday E-Card in a Best of Christmas post on the Papervision3D blog. Thanks guys!

Siggraph Asia 2008 - Part 2

Friday, December 19th, 2008

Optical Tone-Dynamic Color Composition

(Tsutomu Mutoh, Researcher at the International Media Research Foundation)

In his collective work, “Cathedrale de Rouen”, Monet captures the effect of changing light conditions on the same scene. Citing this work as the main influence for this project, Mutoh purposefully takes the concept one step further to manipulate our perception of colour in a controlled environment. The result is a visually compelling interactive piece that appeals to all.

Imagine four opaque, freestanding, barbell-like instruments arranged equidistantly from each other and partially enclosed in a three-sided room. Each are weighted such that the instruments return to their original, upright positions in an inverted, pendulous manner.

When interacted with, the instruments are meant to look like “…globes emitting color…floating and flying in the dark.” A three-axes acceleration sensor embedded in each bottom-weighted globe detects the motion of the top globes. The data generated is input into an “Optical Tone Algorithm” which determines the LED colour output of the top globes. Rotation adjusts hue, whereas swing adjusts brightness.

Each wall has a different pattern in a colour composition determined by the algorithm. The wall colour changes wherever light hits it and is determined by the colour of the light emitted by the globe and the wall’s pattern.

Slightly confusing? Just look at the pictures here.